A new gaming experience that blurs the boundaries between reality and digital.
Everywhere seeks to go beyond the typical gaming experience. It’s actually a metaverse game with multiple different worlds that redefines the way players connect with each other and with the virtual world around them. This new license is created by Leslie Benzies, former head of Rockstar North and developer of the cult GTA, with experienced developers under the banner of Build A Rocket Boy.
Un teaser pour Everywhere
Developed for a few years with the Unreal Engine graphics engine, Everywhere from the independent studio Build A Rocket Boy, based in Edinburgh, Scotland with offices in Budapest, Hungary and Los Angeles in the United States, is officially planned for 2023, but the platforms compatible have not been announced at this time.
Leslie Benzies, president and game director at Build A Rocket Boy, says:
Our intention has always been to push the boundaries of what a video game can be while delivering an innovative player-centric experience. The team we have built and the partnerships we have forged since our creation unite around the single vision that we wish to achieve. Participating in this project is a great experience, and we look forward to revealing more about Everywhere in the months to come.