This new benchmark, titled GPUScore: The Expedition, taps into the latest smartphone GPU technologies, such as Variable Rate Shading, Ground Truth Ambient Occlusion (GTAO) and Temporal Anti-Aliasing (TAA). What to see coming for high-end phones.
If the benchmarks should never be the alpha and the omega to judge the capacity of a chip, it is true that they remain very practical tools to measure the power of a device when it is pushed to its limits. . Except that like any software, they often end up becoming a little obsolete. 3DMark’s Wildlife, for example, is a little overtaken by the latest chips, even if the app now offers other more modern tests.
The Basemark company announces this Wednesday August 24 the launch of its second benchmark, with a big focus on the GPU (the graphic part of the chip). This benchmark is called “GPUscore: The Expedition”, probably because we see a character on a distant planet with sandworms, a bit like Dune Frank Herbert.
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A leading benchmark
This benchmark clearly targets high-end smartphones, but also devices such as tablets that would be equipped with powerful chips. The most interesting element is undoubtedly the presence of a test for Variable Rate Shading (VRS) which should appear on more and more chips in the years to come. This technology aims to allow the GPU to vary the amount of computing power expended within a single frame for shaders. If in a strategy game for example, a character will require a lot of shaders to be represented as it should be, the forest that surrounds it will perhaps require a little less. Clearly, this is undoubtedly one of the most demanding benchmarks for your phone.
Other recent phone technologies are also included, such as ground truth ambient occlusion (GTAO) and temporal antialiasing (TAA). Basically, the renderings are made in QHD, but a native mode also makes it possible to be based on the resolution of the screen.
The Expedition supports both Vulkan and Metal. The presence of the latter means that the benchmark is also compatible with the iPhone. The application is also available on the App Store, as well as on the Play Store.
Basemark claims that its benchmark uses “state-of-the-art rendering algorithms, similar to those used in the latest mobile games. Every run of GPUScore: The Expedition runs the exact same content, regardless of hardware and operating system. This combination makes the test results truly comparable, with high accuracy and reliability.” The benchmark was of course developed in partnership with all the big names in the industry: Samsung, Nvidia, MediaTek, Imagination, Broadcom, ARM, and Qualcomm.
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