On the official pages of the series Mafia an interview with the developers appeared on the occasion of the twentieth anniversary of the release of the first part, which was released on August 29, 2002. As long as our memory remembers, comparisons with what was then current Grand Theft Autom III were inevitable, given that the gameplay is very similar, with the change of driving and shooting parts, and we also vividly remember that Mafia received numerous praises thanks to its excellent story.
Mafia put us in the role of Tommy Angelo, who swapped taxi driving for a criminal career within the Salieri family in the fictional city of Lost Heaven during the 1930s.
Since then, Mafia has received two more chapters, and two years ago, remastered editions, which are currently being offered at a great discount on Steam on the occasion of this happy anniversary. According to the promise, we will have the opportunity to include the original Mafia in collections on Steam free of charge from September 1 to 5, and if you are interested in details about the development of this franchise, be sure to take a look at the previously mentioned interview.
In the same, Roman Hladík, Tomáš Hřebíček and Alex Cox describe the challenges they faced during the development, which parts of the remastered editions were key, and they also mentioned how the work on the new chapter started, although they emphasize that the whole thing is in its infancy and years since the final edition.