noclip allows you to (re)discover the cards of your favorite video games. The opportunity to make real discoveries. A real treasure for fans.
One of the interesting things about video games is pure exploration. Those who were able to play in the 1990s probably remember the vastness of the card of Zelda Ocarina of Timeor the realism of Liberty City in Grand Theft Auto III. Although these games are still very fun to explore, modern technologies allow to take this exploration component to the next level, allowing you to fly over the entire carte when you want.
noclip allows you to (re)discover the cards of your favorite video games
Created by Jasper St. Pierre, the noclip site does just that. Once loaded, you’ll see a blank page with a list of several dozen games in the top left corner, sorted by system. The list gives pride of place to Nintendo, with games like Mario Kart Wii, The Legend of Zelda: Skyward Sword et Super Mario Galaxybut there are many cult references, like Half-Life, Portal et Dark Souls.
When you click on a game, you see all available levels and areas. Some games have tons of options, others hardly any. The main difference is ultimately whether the game is open-world or not: some games have a huge region to explore, others several smaller regions tied together.
The opportunity to make real discoveries
If we take a game like Skyward Sword, there are many areas to explore. When you pick one, like Skyloft, the site loads it. Depending on the game, and the size of the area, it takes more or less time. Once loaded, you see the whole level in great detail.
There are no NPCs, enemies, items or anything else. The areas are empty, as if you had just finished developing the map. But you are there to explore, to (re)discover these areas, which you could not do on your N64, Wii, PS2 or other. Using the ZQSD keys on your keyboard and mouse, you can hover over the area and inspect its various parts.
A real treasure for fans
It’s below and outside the main boundaries of the area that you’ll get the most interesting views in your game. It’s fascinating to see how these maps were built, what the developers have hidden beneath the surface or behind walls, more so if those barriers lead to other areas that you can explore later. It’s also interesting to see how they were able to achieve certain effects, with specific textures that you wouldn’t normally notice.
Skyloft in particular is interesting, because the main landscape isn’t very big, but the sky is. You can take your time flying over the area, looking for the different islands, as well as the three portals to the basement. Head under the clouds and you can see how far these portals go and how far apart they are.
The number of games available as well as this endless exploration make this site really interesting. A site you could easily get lost in, literally. Do not hesitate to look at the maps of Pokémon Or HeartGold et Argent SoulSilver at the same time, or compare the differences between the N64 and 3DS versions of Ocarina of Time. Impressive.